Agent Pyramid
A chat command that uses itself? The agent builds another layer of the pyramid every time the command runs itself. A good example of using parameters. Can you say recursive?
Try the code:
player.onChat("pyramid", function (size) {
if (size > 0) {
agent.setItem(SANDSTONE, size * size, 1)
agent.setSlot(1)
agent.setAssist(PLACE_ON_MOVE, true)
for (let i = 0; i <= 4 - 1; i++) {
agent.move(FORWARD, size)
agent.turn(LEFT_TURN)
}
agent.move(UP, 1)
agent.setAssist(PLACE_ON_MOVE, false)
agent.move(FORWARD, 1)
player.runChatCommand("pyramid " + (size - 2))
}
})