Agent Fractals
A fun maze-like fractal built with the agent. This maze is built as a Hilburt curve fractal.
Try the code:
function turn(direction: TurnDirection, a: number) {
if (a < 0) {
direction = direction == TurnDirection.Left ? TurnDirection.Right: TurnDirection.Left;
}
agent.turn(direction)
}
function hilbert (n: number, a: number, h: number) {
if (n <= 0) {
return;
}
agent.setSlot(1)
agent.setItem(LAPIS_ORE, h * 4, 1)
turn(TurnDirection.Right, a)
hilbert(n - 1, 0 - a, h)
agent.move(FORWARD, h)
turn(TurnDirection.Left, a);
hilbert(n - 1, a, h)
agent.move(FORWARD, h)
hilbert(n - 1, a, h)
turn(TurnDirection.Left, a);
agent.move(FORWARD, h)
hilbert(n - 1, 0 - a, h)
turn(TurnDirection.Right, a);
}
player.onChat("hilbert", function () {
agent.setAssist(PLACE_ON_MOVE, true)
agent.teleportToPlayer()
hilbert(5, 1, 2)
})