clear Effect

Remove all status effects from a player, players, or entities.

mobs.clearEffect(mobs.target(NEAREST_PLAYER))

Parameters

  • target: the player, players, or entities to remove all effects from:

    NearestPlayer, LocalPlayer, RandomPlayer, AllPlayers, AllEntities, MyAgent .

Example

Remove all status effects from all entities.

mobs.clearEffect(mobs.target(ALL_ENTITIES))

See also

apply effect