kill

Kills all the mobs you select.

mobs.kill(
    mobs.target(ALL_ENTITIES)
);

Parameters

  • target: a selector that chooses which mobs are killed.

Example

Kill all the creepers near the current player.

mobs.kill(
    mobs.near(
        mobs.entitiesByType(mobs.monster(MonsterMob.Creeper)),
        player.position(),
        10
    )
)

See also

||mobs:on mob killed||