projectile
A projectile in the game.
mobs.projectile(LIGHTNING_BOLT);
Parameters
- name: the type of the projectile
Example
Trigger lightning near the player.
mobs.spawn(mobs.projectile(LIGHTNING_BOLT), pos(5, 0, 0))
A projectile in the game.
mobs.projectile(LIGHTNING_BOLT);
Trigger lightning near the player.
mobs.spawn(mobs.projectile(LIGHTNING_BOLT), pos(5, 0, 0))